Quickly looting the crematorium of its valuables the party was left with a choice. Make their way through the eastern or western door the skeletons had been scratching at. A decision was finally reached and the party slowly made their way through the eastern door. A dark, unlit hall stood before them. Slowly making their way down the hall they inspected a series of small alcoves along it’s length. While inspecting the second set of alcoves the party was set upon by more living dead. In response Edgar transformed himself in the a massive bear and rushed into the fray with Karina while Vindir and Azlyria dealt with undead climbing out of the wall before them.
The battle was over as quickly was it had begun but the sudden appearance of a massive bear seemingly from nowhere started Vindir into the defensive. He attacked Edgar mistaking him for another threat. Hostilities ceased once Karina was able to explain the situation. Their short break was brought to an end when Edgar’s raven Monty who had been standing vigil over their entrance informed Edgar of activity. Pressing themselves into the alcoves the party waited in silence for whatever threat was approaching.
Finally they realized there was no threat and they quickly retraced their steps only to find a now vacant room beyond the western door they had abandoned before. The room appeared looted it’s occupant(s) vacated. Monty raced back outside to scout but only saw “A tall man on a fast man” headed back to town. At this time Monty and Edgar parted ways as the raven set out to tail the creature.
Back downstairs the party pressed on, returning down the hallway and through the door at it’s end. Two figures stood in the center a circular room, sword and axe in hand. Their dead gazes rose to the parties entrance. Vindir charged in swinging wildly trying to take the dead by surprise. The two skeletons proved formidable and landed a few hit before falling to the overwhelming onslaught. After the battle the party delved even deeper into the manor, going down another level still.
Upon exiting the stairs the light shown upon a dead, headless body which met with some bloody end. The blood trailed off to the right and so the party moved to the left to leave whatever evil was there alone for now. Exploring more the party came upon a storeroom where they collected some treasure for themselves. Afterward Edgar and Karina made their way up a narrow spillway keeping their eyes peeled and ears perked. But about halfway up a bolt of energy shot down the hall striking Edgar. Pushing up more carefully, the two reached the end and trap that had sent the missile. At this time Vindir and Azlyria moved to join the two scouts.
To the right of the spillway, a large door stood closed, a stream of water pooling out from under it. Opening the door revealed a large room. A stream of water trickled from the roof and had most of the room covered in water. A series of bookshelves lined the left side and a solitary chest sat against the wall. Two skeletons stood vacant in the middle of the room and at the far end a robed figure with piercing blue eyes turned to observe the party as they entered. The ensuing battle taxed the exhausted party even farther. The dead grunts continued to rise each time they were felled and the figure rained spell upon spell down on the party in retaliation for Karina’s arrows and Azlyria’s own spells. Edgar moved to protect Karina but the mages spells still found their mark striking Karina down until the party was able to revive her.
Finally with another spell and well placed arrow the mage fell and the piecemeal skeletons Vindir had been crushing ceased to raise themselves. Battered and bloodied the party set about looting the room, confident they had dealt with the evil within the manor.